THE SEUCK VAULT
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THE CARL MASON PAGE
Thanks to Richard Bayliss and Carl Mason for archiving several games produced by Carl and his friend Tim Ager. Richard has produced enhanced versions of several of them, and Carl has added some extra text to describe some of them.
ALESTE
Tim Agar, 1992-3
A huge SEUCK creation, probably still unfinished as we only received 6 files.
BIO WARS
Tim Agar/Lazer Image
BOTTOM
Carl Mason
A slapstick SEUCK gem based on the BBC TV show
CLEO THE DOG
Carl Mason, 1994
Appeared on the Commodore Zone coverdisk, a cute platform game
CONTURA
Lazer Image
CYCOTICS
Carl Mason, 1996
I wanted to do a racing game, but thought the fastest scroll speed was too slow for a Ferrari or F1, so push bikes it was. I think I was learning the highway code at the time which is why the roads have signs to tell you what's coming (and to help me remember). The players can punch left and right and you earn big points for anti social behavior, from splashing puddles, flipping road signs to punching other cyclists. if you're quick enough you can sometimes string them together to get max points or you can just take the safe options.
STRIKE SCHOOL
Carl Mason, 1996
Just messing around putting random numbers into my Action Replay I accidentally came up with a code that made both players be controlled by one joystick. So I picked it up and ran with it, made one player the little bloke and the second a crosshair to make a Cabal/Combat School style shooter. This one took a bit of working out I remember, to make it so that one player can't progress without the other (too far, I made it work the best I could).
VIOS
Carl Mason
Carl has now done a special edition of VIOS, to be added here later.