THE SEUCK VAULT
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EDIT BACKGROUND
The BACKGROUND of your game is made up of little 4 PIXEL by 8 PIXEL CHAR(ACTER)S which are bolted together to make 5 CHAR(ACTER) by 5 CHAR(ACTER) BLOCKS. These are slotted into the MAP to create your very own landscape.
Select one of the 254 CHARS from the CHAR stock.
Paint the CHAR you have chosen in exactly the same way as you painted your SPRITES.
Modify present colour using the palette at the bottom of the screen.
Choose which colour to paint with next using this option. You are allowed 4 colours. This time you're lumbered with 3 for your whole MAP (colours 1, 2 & 3). The fourth (block colour) can be different on every BLOCK you design. The bad news is that the block colour can only be one of the first 8 in the palette.
Choose a BLOCK from the BLOCK STOCK for either EDITING or slotting into the MAP.
Deposit your chosen CHAR into your chosen BLOCK at your chosen position.
Insert your BLOCK into the MAP wherever you desire.
This useful option shows a blow-up of your BLOCK and may be painted freely using the palette displayed. This allows you to do any fine tuning you think is necessary.
Select this option if you want to copy a BLOCK. The border will turn GREEN. Press fire when you've found the BLOCK you want to copy. The border will turn RED and the BLOCK will GLOW. Press fire again when you have found the BLOCK you want to copy to, and before you can say SHOOT 'EM UP CONSTRUCTION KIT your BLOCK will have reproduced itself.
If you want to copy a CHAR follow the same procedure as for copying a BLOCK.